However, if you select both a parent and a descendant, only the parent’s hierarchy is exported. The FBX Exporter exports selected objects and their descendants to a single FBX file. These package versions might not be safe to use in production with Unity version 2020.1: Documentation location: Exporting FBX files from Unity Use Export To FBX (menu: GameObject > Export To FBX) to manually export GameObject hierarchies to an FBX file. Version information Experimental or in preview for Unity right click on the object and click 'Export to FBX'. In particular, this round-trip workflow enables you to export Unity Scenes to FBX files, import them into Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max® using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work in Unity. add the animator controller as the controller on the object to animates Animator Component. The Unity FBX Exporter package makes it easy to send geometry and animation to any application that supports the FBX format and send them back to Unity with minimal effort.
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